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Assassin's Creed II: Discovery character designs

As Lead Artist on the game, I had the opportunity to design unique enemies and NPCs for the Nintendo DS game Assassin's Creed II: Discovery, which took place primarily in Spain. The game was a very fast turn around, less than 6 months from prepro to release. I designed all of the characters, established Ezio and the base enemy type models, and managed and reviewed work from multiple outsourcing studios generating assets for character models and environments. My character concepts were reviewed and approved by the Assassin's Creed Franchise Art Director at the time.